Sobes.tech

QA / QA Automation

Describe the sequence of actions on the client and server when sending a message in a real-time mobile game chat.

311

How do you envision the role of a QA engineer in GameDev?

299

How were your communications within the team organized? How did you learn about testing tasks?

297

What is the difference between an abstract class and an interface?

275

How does the exception handling mechanism work in Python?

274

The application unexpectedly crashed during testing. What are your actions?

246

Is there method overloading in Python?

240

What is a variable in Python? How is it passed to a function?

234

What collections (data structures) are there in Python?

231

Is it good or bad to pass mutable data types as function arguments?

223

What are the principles of OOP?

222

What is a function in Python? What properties does it have?

222

Do you use neural networks? How do you apply them in your work?

213

What are sequences in Python? What types do you know?

208

Are you familiar with the Shift-Left approach?

208

How do you determine which test case to cover at which level of the testing pyramid?

202

Tell about the release of a client-server application: how it happens, what are the nuances?

199

What are magic methods in Python? Which ones do you know?

199

What is event tracing used for in QA?

197

Your feature was released three days ago. What are your actions for monitoring?

191
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