Junior — Senior
Synchronous access to a shared map in Go
livecode
Task condition
A global map map[string]int is declared in the program, and read and write operations are performed concurrently from different goroutines. The application crashes with the error fatal error: concurrent map read and map write. It is necessary to select an appropriate synchronization mechanism to eliminate this problem.
package main
import (
"fmt"
"sync"
"time"
)
var (
mu sync.RWMutex
m = map[string]int{"a": 1}
)
func main() {
go read()
time.Sleep(1 * time.Second)
go write()
time.Sleep(1 * time.Second)
}
func read() {
for {
mu.RLock()
fmt.Println(m["a"])
mu.RUnlock()
}
}
func write() {
for {
mu.Lock()
m["a"] = 2
mu.Unlock()
}
}