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What other synchronization primitives, besides mutex and WaitGroup, do you know? Use cases?

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Answer from AI

Besides mutex and WaitGroup, Go has other synchronization primitives:

  • RWMutex — allows separating locks for reading and writing. Multiple goroutines can read simultaneously, but writing is exclusive. Used when reading dominates writing.

  • Cond (Condition Variable) — allows goroutines to wait for a certain condition to occur and notify each other. Useful for implementing queues, resource pools.

  • Once — guarantees that a specific function is executed exactly once, for example, for initialization.

  • Atomic operations (from the sync/atomic package) — allow performing operations on variables without locks, such as incrementing a counter.

  • Channel — not exactly a primitive of synchronization, but often used for coordinating goroutines, passing data, and signals.

Example cases:

  • RWMutex — cache with many reads and rare writes.
  • Cond — implementation of a connection pool where goroutines wait for resource release.
  • Once — application configuration initialization.
  • Atomic — counters for metrics without locks.
  • Channel — task transfer between workers.
What other synchronization primitives, besides mutex… - sobes.tech