What other synchronization primitives, besides mutex and WaitGroup, do you know? Use cases?
sobes.tech AI
Answer from AI
Besides mutex and WaitGroup, Go has other synchronization primitives:
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RWMutex — allows separating locks for reading and writing. Multiple goroutines can read simultaneously, but writing is exclusive. Used when reading dominates writing.
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Cond (Condition Variable) — allows goroutines to wait for a certain condition to occur and notify each other. Useful for implementing queues, resource pools.
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Once — guarantees that a specific function is executed exactly once, for example, for initialization.
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Atomic operations (from the
sync/atomicpackage) — allow performing operations on variables without locks, such as incrementing a counter. -
Channel — not exactly a primitive of synchronization, but often used for coordinating goroutines, passing data, and signals.
Example cases:
- RWMutex — cache with many reads and rare writes.
- Cond — implementation of a connection pool where goroutines wait for resource release.
- Once — application configuration initialization.
- Atomic — counters for metrics without locks.
- Channel — task transfer between workers.