Name the main principles of object-oriented programming.
Flutter
Explain the architecture layers in Flutter and their role in building an application.
Why is it necessary to use abstract fields in classes?
Why does Flutter use only one thread?
What are the naming rules for methods in the Dart language?
What is the execution model of applications in Flutter?
How aware are you of network interaction and using Flutter for this task?
What build modes exist in Flutter and how do they affect the development process?
Explain what is meant by implicit type conversion in the Dart language
Have you ever been involved in the process of creating and writing automated tests for software products?
What are the differences between an abstract class and a mixin in Dart?
Can you explain what a constructor-distributor is and how it works?
Can you explain what the 'lazy' keyword means in Dart language?
Have you had experience using controllers to manage widgets in your projects?
How is the execution thread of network requests determined in the system?
How do you implement a popup window functionality in your application?
What are the main differences between Flutter and other existing solutions for cross-platform app development?
What is the difference between the var data type and the string data type?
Can you explain what the throttle operator does in the RxDart library and what it is used for?
Describe the most complex animation example you created in Flutter and its implementation features.