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What are the design patterns in object-oriented programming?
sobes.tech AI
Answer from AI
Design patterns in OOP are divided into three main categories: creational, structural, and behavioral.
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Creational patterns — solve object creation problems. They help make a system independent of the way objects are created, composed, and represented. Examples:
- Factory Method
- Abstract Factory
- Builder
- Prototype
- Singleton
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Structural patterns — define relationships between classes and objects. They help build larger structures from smaller ones. Examples:
- Adapter
- Bridge
- Composite
- Decorator
- Facade
- Flyweight
- Proxy
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Behavioral patterns — define algorithms and relationships between objects. They help solve tasks of effective communication and responsibility distribution among objects. Examples:
- Chain of Responsibility
- Command
- Iterator
- Mediator
- Memento
- Observer
- State
- Strategy
- Template Method
- Visitor
The choice of a specific pattern depends on the problem to be solved and the context. Many patterns can be combined.