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What are the design patterns in object-oriented programming?

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Answer from AI

Design patterns in OOP are divided into three main categories: creational, structural, and behavioral.

  • Creational patterns — solve object creation problems. They help make a system independent of the way objects are created, composed, and represented. Examples:

    • Factory Method
    • Abstract Factory
    • Builder
    • Prototype
    • Singleton
  • Structural patterns — define relationships between classes and objects. They help build larger structures from smaller ones. Examples:

    • Adapter
    • Bridge
    • Composite
    • Decorator
    • Facade
    • Flyweight
    • Proxy
  • Behavioral patterns — define algorithms and relationships between objects. They help solve tasks of effective communication and responsibility distribution among objects. Examples:

    • Chain of Responsibility
    • Command
    • Iterator
    • Mediator
    • Memento
    • Observer
    • State
    • Strategy
    • Template Method
    • Visitor

The choice of a specific pattern depends on the problem to be solved and the context. Many patterns can be combined.

What are the design patterns in object-oriented… - sobes.tech