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Junior — Middle

Can you name the main design patterns and explain their purpose?

sobes.tech AI

Answer from AI

Design patterns can be divided into three groups:

  1. Creational — responsible for object creation.

    • Singleton: ensures a class has only one instance and provides a global point of access to it.
    • Factory Method: defines an interface for creating an object but allows subclasses to decide which class to instantiate.
    • Abstract Factory: provides an interface for creating families of related or dependent objects without specifying their concrete classes.
    • Builder: separates the construction of a complex object from its representation, allowing the same construction process to create different representations.
    • Prototype: creates new objects by copying existing ones.
  2. Structural — help organize classes and objects into larger structures.

    • Adapter: allows objects with incompatible interfaces to work together.
    • Decorator: dynamically adds responsibilities to objects.
    • Facade: provides a simplified interface to a complex system.
    • Composite: allows grouping objects into tree structures and working with them uniformly.
    • Proxy: controls access to another object.
  3. Behavioral — responsible for interactions between objects.

    • Observer: notifies dependent objects of changes in state.
    • Strategy: defines a family of algorithms and makes them interchangeable.
    • Command: encapsulates a request as an object, allowing parameterization of clients.
    • Iterator: provides a way to access elements of a collection sequentially.
    • State: allows an object to change its behavior when its internal state changes.

These patterns help create flexible, extensible, and maintainable code, solving common design problems.