Junior — Middle
Can you name the main design patterns and explain their purpose?
sobes.tech AI
Answer from AI
Design patterns can be divided into three groups:
-
Creational — responsible for object creation.
- Singleton: ensures a class has only one instance and provides a global point of access to it.
- Factory Method: defines an interface for creating an object but allows subclasses to decide which class to instantiate.
- Abstract Factory: provides an interface for creating families of related or dependent objects without specifying their concrete classes.
- Builder: separates the construction of a complex object from its representation, allowing the same construction process to create different representations.
- Prototype: creates new objects by copying existing ones.
-
Structural — help organize classes and objects into larger structures.
- Adapter: allows objects with incompatible interfaces to work together.
- Decorator: dynamically adds responsibilities to objects.
- Facade: provides a simplified interface to a complex system.
- Composite: allows grouping objects into tree structures and working with them uniformly.
- Proxy: controls access to another object.
-
Behavioral — responsible for interactions between objects.
- Observer: notifies dependent objects of changes in state.
- Strategy: defines a family of algorithms and makes them interchangeable.
- Command: encapsulates a request as an object, allowing parameterization of clients.
- Iterator: provides a way to access elements of a collection sequentially.
- State: allows an object to change its behavior when its internal state changes.
These patterns help create flexible, extensible, and maintainable code, solving common design problems.