iOS
What are the main advantages of using NSOperation compared to GCD?
Can you explain some design patterns you've encountered in your work?
How is automatic and manual memory management implemented in iOS, and what mechanisms are used for resource management?
How is the memory occupied by the stack in a program released?
What methods can be used to eliminate resource deadlock in a multithreaded program?
Have you conducted automated testing of your code?
How often do you release new versions of the product or updates?
Could you explain the principle of the responder chain in a graphical user interface?
How can you translate an application from active mode to inactive?
What does the data structure List look like inside the implementation?
Could you explain what is meant by the concepts of CI and CD in software development?
Can you give an example of a situation where a database is used to store information?
How do you debug the user interface?
Can you explain the principle of how ObservableObject works and its role in reactive programming?
In which cases is it recommended to use the architectural pattern Model-View-Controller (MVC)?
What limitations exist when using a standard queue in queue systems?
Is it possible to transfer data between different contexts in Core Data?
On what principles is it recommended to implement caching to optimize system performance?
What role do binary trees play in organizing data in database management systems?
Could you tell about the key principles of designing software systems?