Junior — Middle
What are the main principles of SOLID you use when designing software systems?
sobes.tech AI
Answer from AI
The main SOLID principles applied in software system design:
- S (Single Responsibility Principle) — the principle that a class should have only one reason to change.
- O (Open/Closed Principle) — the principle that software entities should be open for extension but closed for modification.
- L (Liskov Substitution Principle) — the principle that objects of a subclass should be interchangeable with objects of the superclass without affecting correctness.
- I (Interface Segregation Principle) — the principle that it is better to have several specific interfaces than one general-purpose interface.
- D (Dependency Inversion Principle) — the principle that high-level modules should not depend on low-level modules; both should depend on abstractions.
Applying these principles helps create flexible, extendable, and maintainable systems.