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Are you familiar with the SOLID design principles?

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Answer from AI

SOLID principles are five fundamental principles of object-oriented design that help create flexible, extendable, and maintainable systems:

  1. S — Single Responsibility Principle Each class should have only one reason to change, meaning it should be responsible for a single specific task.

  2. O — Open/Closed Principle Software entities should be open for extension but closed for modification.

  3. L — Liskov Substitution Principle Subclass objects should be interchangeable with superclass objects without affecting the correctness of the program.

  4. I — Interface Segregation Principle Clients should not depend on interfaces they do not use. It's better to have several specific interfaces than one general-purpose interface.

  5. D — Dependency Inversion Principle High-level modules should not depend on low-level modules; both should depend on abstractions. Abstractions should not depend on details; details should depend on abstractions.

Applying SOLID helps reduce coupling, increase code reuse, and make testing and maintenance easier.

Are you familiar with the SOLID design principles… - sobes.tech