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What will be output when running the program: func main() { counter := make([]int, 0, 1000) var wg sync.WaitGroup for i := 0; i < 1000; i++ { wg.Add(1) go func() { defer wg.Done() counter = append(counter, i) time.Sleep(10 * time.Millisecond) // Simulate work }() } wg.Wait() fmt.Println(len(counter)) }
sobes.tech AI
Answer from AI
The program contains a data race when writing to the slice counter from multiple goroutines without synchronization. This leads to unpredictable behavior.
What happens:
- A slice
counteris created with length 0 and capacity 1000. - 1000 goroutines are launched, each trying to add the value
ito the slice. - The
appendoperation is not thread-safe, and multiple goroutines modify the slice simultaneously. - Due to the data race, data loss, slice corruption, or a panic may occur.
In the output:
- The value of
len(counter)may be less than 1000, as some entries might be lost. - A panic or incorrect output is possible.
The correct approach is to use a mutex or a channel to synchronize access to the slice:
var mu sync.Mutex
for i := 0; i < 1000; i++ {
wg.Add(1)
go func(val int) {
defer wg.Done()
mu.Lock()
counter = append(counter, val)
mu.Unlock()
time.Sleep(10 * time.Millisecond)
}(i)
}
Or use thread-safe data structures.