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What is the difference between different types of compilation in Dart?
sobes.tech AI
Answer from AI
Dart supports several compilation modes depending on the use case:
-
AOT (Ahead-Of-Time) Compilation:
- Used for creating native, high-performance applications for mobile (iOS, Android), desktop (Windows, macOS, Linux), and server platforms.
- Code is compiled into machine code before execution.
- Ensures fast startup and high performance.
- Used when building release versions of applications (
flutter build). - Does not support hot reload.
-
JIT (Just-In-Time) Compilation:
- Used during development for rapid iterative cycles.
- Code is compiled into machine code at runtime.
- Supports hot reload and hot restart with state preservation.
- Provides quick feedback during development.
- Used when running applications in debug mode (
flutter run). - Less performant than AoT and has slower startup due to compilation during execution.
-
Dart2js:
- A compiler that converts Dart code into an optimized JavaScript file.
- Used for creating web applications running in browsers.
- Generates a large but highly optimized JS file.
-
Dart Dev Compiler (DDC):
- A fast incremental compiler that converts Dart code into JavaScript.
- Used in web development for quick iteration and debugging in browsers.
- Generates multiple JS files that are easier to debug but less optimized than Dart2js output.
- Supports Source Maps for debugging original Dart code in browsers.
The main differences are summarized in the table:
| Characteristic | AoT Compilation | JIT Compilation | Dart2js | Dart Dev Compiler (DDC) |
|---|---|---|---|---|
| Application | Release (Mobile/Desktop) | Development (Mobile/Desktop) | Web (Release) | Web (Development) |
| Compilation Time | Before execution | During execution | Before execution | Before execution |
| Startup Speed | Fast | Slower | Depends on JS | Fast |
| Performance | High | Lower | High | Lower |
| Output Size | Optimized | Code + Virtual Machine | Optimized | Multiple files |
| Hot Reload | No | Yes | No | Partial (WebDev) |
| Output | Native machine code | Machine code (JIT) | JavaScript | JavaScript |
The choice of compilation mode depends on the target platform and the development stage (development or release).