SOLID principles — tell me about each one.
sobes.tech AI
Answer from AI
SOLID is a set of five principles of object-oriented programming that help create flexible and maintainable systems:
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S — Single Responsibility Principle A class should have only one reason to change, meaning it should perform only one task.
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O — Open/Closed Principle Software entities should be open for extension but closed for modification.
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L — Liskov Substitution Principle Subtypes must be substitutable for their base types without altering the correctness of the program.
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I — Interface Segregation Principle Clients should not depend on interfaces they do not use. It's better to have several specific interfaces than a single general one.
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D — Dependency Inversion Principle High-level modules should not depend on low-level modules. Both should depend on abstractions (interfaces).
These principles help write code that is easier to test, extend, and maintain.