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In the Go language, the following types internally contain a pointer to a memory segment:

  • Slices — the structure contains a pointer to an array, length, and capacity.
  • Maps — internally implemented via pointers to a hash table.
  • Channels — contain a pointer to the internal channel structure.
  • Interfaces — contain a pointer to the method table and a pointer to data.

Primitive types (int, float, bool, etc.) and arrays do not contain pointers internally unless pointers are explicitly used.

For example, a slice looks like this:

var s []int = []int{1, 2, 3}
// s contains a pointer to the array [1,2,3], length, and capacity

This allows efficient working with large data sets without copying.