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In the Go language, the following types internally contain a pointer to a memory segment:
- Slices — the structure contains a pointer to an array, length, and capacity.
- Maps — internally implemented via pointers to a hash table.
- Channels — contain a pointer to the internal channel structure.
- Interfaces — contain a pointer to the method table and a pointer to data.
Primitive types (int, float, bool, etc.) and arrays do not contain pointers internally unless pointers are explicitly used.
For example, a slice looks like this:
var s []int = []int{1, 2, 3}
// s contains a pointer to the array [1,2,3], length, and capacity
This allows efficient working with large data sets without copying.