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Locally in the system, a queue is a data structure that stores tasks or messages for processing in the order they arrive, but it is limited to a single process or node. It is used for ordering and buffering work, for example, in asynchronous data processing or load distribution among threads.

The use of a local queue is justified when:

  • It is necessary to ensure sequential processing of tasks within one component.
  • Data buffering before processing is required to prevent loss during peak loads.
  • It is necessary to reduce coupling between the producer and consumer of tasks.
  • The system operates within a single process or node, and a distributed queue is not needed.

Example: in Go, a local queue can be implemented via a channel, which provides safe data transfer between goroutines.

queue := make(chan int, 10) // buffered queue

// Producer
go func() {
    for i := 0; i < 10; i++ {
        queue <- i
    }
    close(queue)
}()

// Consumer
for item := range queue {
    fmt.Println("Processing", item)
}